

// Initialize the menu we are currently displaying as selected.
currentMenu = -1

// Definitions required by the DHTML Menu Code so they can find
// the HM_arrays.js file (local to each resort) and the other DHTML
// js files (global to all resorts)
DHTMLArrays = "scripts/";
DHTMLScripts = "scripts/";

function MenuChange(menu,newState) {
	if (newState == 'on') {
		if (currentMenu != -1) {
			if (currentMenu != activeMenu) {
				eval("document.nav" + currentMenu + ".src='images/menu.item" + currentMenu + "." + "off" + ".gif'");
			} else {
				eval("document.nav" + currentMenu + ".src='images/menu.item" + currentMenu + "." + "sel" + ".gif'");
			}
		}
		currentMenu = menu;
	}
	eval("document.nav" + menu + ".src='images/menu.item" + menu + "." + newState + ".gif'");
}


// Pre-load all of the On, Off, and Selected Images

var menuLength = 7
menuImagesOn = new Array(menuLength)
for (i = 0; i < menuLength; i++) {
	menuImagesOn[i] = new Image();
	j=i+1;
	menuImagesOn[i].src = "images/menu.item" + j + ".on.gif"
}
menuImagesOff = new Array(menuLength)
for (i = 0; i < menuLength; i++) {
	menuImagesOff[i] = new Image();
	j=i+1;
	menuImagesOff[i].src = "images/menu.item" + j + ".off.gif"
}
menuImagesSel = new Array(menuLength)
for (i = 0; i < menuLength; i++) {
	menuImagesSel[i] = new Image();
	j=i+1;
	menuImagesSel[i].src = "images/menu.item" + j + ".sel.gif"
}

// Determine menu that should be highlighted, set variable for menu scripts and then set to the "on image"

var activeMenu;
activeMenu = -1;

// Function required by DHTML Menu Code
	
function DHTML_MouseOver() {
	eval("document.nav" + currentMenu + ".src='images/menu.item" + currentMenu + "." + "on" + ".gif'");
}

// Function required by DHTML Menu Code

function DHTML_MouseOut() {
	eval("document.nav" + currentMenu + ".src='images/menu.item" + currentMenu + "." + "off" + ".gif'");
}

